Showing posts with label girl. Show all posts
Showing posts with label girl. Show all posts
Tuesday, September 4, 2012
Monday, July 16, 2012
Daily Sketch Karee
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Wednesday, June 20, 2012
Daily Sketch Ari
Monday, June 18, 2012
Sunday, September 25, 2011
Dark vs. Light
One of the things that I'm liking the most about The Kubert School, is the fact that they teach all of the traditional weapons that a comic book artist has at his disposal, even the oldschool ones. So, since the beginning we are doing everything by pencil and inks... that is, traditional pencil and inks, not digital.
This is the first assignment I had since I got into the school, and the second one in which I used inks. So bear with m, it has been a while since I last inked anything.
Here it goes:
First of all, as usual I start with a small thumbnail sketch of how I imagine the composition to be. I wanted to show the teacher that I have some knowledge of the male and the female anatomy, as well as a hint of the use of perspective. Besides Spawn is always fun to draw, and I have never drawn Power Girl before. Plus, she is hot.
Once I had the poses right, I blew up the image in photoshop and procede to use a light box to trace the figure with blue non repro pencil. Once I had that ready, I rendered the details using mechanical pencil and several B pencils, and one and another H pencil.
That was like a week ago. Last friday I started the inking stage (which is due tuesday) and finished on saturday. It took a while, but I enjoyed every minute of it. Here some pics and details of the process.
Final image is at the top of the page.
Inked with a combination of speedball India Ink and Pelican Ink, plus a number 2 brush and microns.
Monday, August 8, 2011
Tuesday, May 10, 2011
Art Jam 11: Chun-Li
![]() |
Talk to the hand biatch. |
2 weeks ago, we decided to pay tribute to one of the toughest and hottest videogame babes ever, that is of course Chun-Li. I decided to go for a different kind of pose, something I have not done before. This is to push myself to do other things and explore new alternatives. Plus, EDSFOX dared me again to paint it, instead of color it (all digital).
And even though I begin the sketching during the ArtJam! I wasn't quite sure of the final result. I was not happy with the first 4 sketches, and it took me almost an hour to do one that was sort of decent. So yes, I didn't finish that day, or even that week.
I finished the final art line just in time for the next session, and we did a coloring marathon during last week's ArtJam.
Overall it took me two sessions of ArtJam! to finish the piece, mostly because of the pose and the style of coloring. This has been the closest to painting that I have ever done, not just using the lines over the coloring, but integrating everything as a whole... or at least I tried.
I'm thinking of making a Cell Shaded version of this one but I'm not sure anymore. It was a lot of fun but at the end it wore me out.
Check out EDSFOX's version of Chun-Li. It kicks ass!
Hope you like it.
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Photoshop CS5
Thursday, March 24, 2011
Digital Art Process : Nadia Color
Continuing with the Digital Art Process Series of posts, here is the third and final state:
The Color Process. Part 1 and 2.
Done in Photoshop CS5.
The only part that I didn't record was the flattening of the colors. This is where you just put a flat color or colors on the art just to have a base on where to start coloring. I'm not saying that this stage is a waste of time, it's just that for the sake of the video not being an hour long I cut this part out.
I hope this series has helped you in some sort of way. Please feel free to ask or comment anything. I will be looking forward to it.
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Wednesday, March 23, 2011
Digital Art Process : Nadia Inks
Continuing with the Digital Art Process Series of posts, here is the second state:
The Inking Process. Part 1 and 2.
Also done in Manga Studio Ex 4. I must say that this was one of the first times I got to try this software and it is marvelous. It perfectly emulates the real thing with all its ups and almost none of its downs. Plus, the forever awesome Undo function, saves you lots of time and boosts your productivity.
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Tuesday, March 22, 2011
Digital Art Process : Pencils
About a month ago I posted the general process I follow when I'm doing a commission. I also said that I record the whole process and I would post it. Here it is the first of three posts of the whole thing:
The drawing process.
This was done on Manga Studio Ex 4. My review of the software is still pending. For now I leave you with the video post. Hope it helps you.
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Monday, February 21, 2011
Digital Art Process : Nadia
A couple of weeks ago a friend of mine asked me for a commission for her boyfriend. She wanted a comic style portrait of the both of them, and she wanted it as soon as possible, since the dude was returning from a trip in just a week. Normally that would have been plenty of time for a job like this, but I had another project due to that very same date. Time, my old arch enemy was at it again.
Since I had to do it in just a few couple of hours I opted to do the whole thing digitally. I could have done it traditionally with the old pencil and bond paper, I could even have used my newly constructed Light box (which I will tell you all about it later) but, due to the circumstances this was a perfect opportunity to test my recent learned skills in Manga Studio Ex 4 (which you can see in this). So here is the process that I usually follow:
1. Sketch
After the description of the client, the first thing I do is a quick sketch establishing the general position of the characters, in this case my friend asked me for them both to hold cooking instruments in one hand (supposedly this dude cooks like iron chef) and hugging with the other one. This was already the second sketch for the piece since the first one was rejected. Normally I use a blue and red pencil for the initial lines. In Manga Studio I used the Pencil tool in a blue color.
2. Refined Sketch
With the overall sketch authorized I go further with the details (face, clothes, hair, props, etc). I draw on top of the blue lines (as a guide) making finer lines using the Pencil Tool with a black color. Once I have them ready I send them again for authorization.
3. Art line
Usually I try to be objective with my clients and draw them as similar as I can with the comic book style. This is where I have fun, because I tend to draw them super hero or super heroine like. After a couple of little changes here and there I finally have the artline ready for the inking stage.
4. Inks
This was the part where I enjoyed the most of the whole process, because the art becomes solid and very much stands out. I try to respect the thickness of the original lines and use as much as the original pencil art line as I can, redefining and being consistent with how I'm intending to do with the next stage, which is the coloring stage. I used the Pen Tool for most of the curved lines and the Magic Marker tool for the straight lines. Here is where Manga Studio Ex 4 really stood out from the other softwares I have used. It really emulates the traditional tools, with the digital advantages that comes with it (hello multiple Undos).
5. Color
Since I had to do it in just a few couple of hours I opted to do the whole thing digitally. I could have done it traditionally with the old pencil and bond paper, I could even have used my newly constructed Light box (which I will tell you all about it later) but, due to the circumstances this was a perfect opportunity to test my recent learned skills in Manga Studio Ex 4 (which you can see in this). So here is the process that I usually follow:
1. Sketch
After the description of the client, the first thing I do is a quick sketch establishing the general position of the characters, in this case my friend asked me for them both to hold cooking instruments in one hand (supposedly this dude cooks like iron chef) and hugging with the other one. This was already the second sketch for the piece since the first one was rejected. Normally I use a blue and red pencil for the initial lines. In Manga Studio I used the Pencil tool in a blue color.
2. Refined Sketch
With the overall sketch authorized I go further with the details (face, clothes, hair, props, etc). I draw on top of the blue lines (as a guide) making finer lines using the Pencil Tool with a black color. Once I have them ready I send them again for authorization.
3. Art line
Usually I try to be objective with my clients and draw them as similar as I can with the comic book style. This is where I have fun, because I tend to draw them super hero or super heroine like. After a couple of little changes here and there I finally have the artline ready for the inking stage.
4. Inks
This was the part where I enjoyed the most of the whole process, because the art becomes solid and very much stands out. I try to respect the thickness of the original lines and use as much as the original pencil art line as I can, redefining and being consistent with how I'm intending to do with the next stage, which is the coloring stage. I used the Pen Tool for most of the curved lines and the Magic Marker tool for the straight lines. Here is where Manga Studio Ex 4 really stood out from the other softwares I have used. It really emulates the traditional tools, with the digital advantages that comes with it (hello multiple Undos).
5. Color
The last stage it is also very fun and challenging at the same time, because you have to decide, which coloring style you are going to use, if you want to give it a comic book style of coloring or a more painting style, or a cartoony style, it all depends on what you have to offer and what the client wants. Here I opted for a Paint style because that is what I'm trying to get better at these days. Color was done in Photoshop CS5.
Everybody has differences on their methods, but basically this process is pretty much it. Of course the more you do it the better you get at it, and I must say that this would have never been possible If I didn't used Manga Studio Ex. This was the first commission (or for that matter the first piece ever) done by me 100% digital. It really saves you time and steps (in the traditional way I would have to make changes on the original artwork and scanned the drawing in order to color it). I recorded myself during the whole thing, so I will post the video later on together with a quick review of the software.
Labels:
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Saturday, February 19, 2011
Art Jam Sketching
Just a quick sketch I did while at Starbucks in an Art Jam with a friend. I think her eyes are kind of big, but I don't really mind. Still trying to define a style experimenting.
Also I will try to make it a custom to organize this art jams. It was so edifying to talk with another artist and exchange so much stuff. Besides it was just a ton of fun.
Labels:
art,
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